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AI Insights · Timothy · April 2022

Top 5 Adventure Games in Sweden Q1 2022

Explore the performance of the top 5 adventure games on a unified platform in Sweden during Q1 2022, highlighting their weekly downloads, revenue, and active user trends.

Top 5 Adventure Games in Sweden Q1 2022

The first quarter of 2022 saw notable activity in the adventure games category in Sweden. Let's delve into the performance of the top 5 adventure games on a unified platform, drawing insights from Sensor Tower data.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. exhibited a dynamic revenue trend, peaking at approximately $68K in the final week of March. Weekly revenue fluctuated, with significant spikes in early January and late January, reaching around $53K and $54K, respectively. Downloads saw a gradual decline, starting with 1.8K in late December and ending at 1.4K in late March. Active users remained relatively stable, maintaining figures around 20K to 22K throughout the quarter.

Summoners War, developed by Com2uS Corp., experienced a consistent revenue flow with minor fluctuations. Weekly revenue ranged from around $2.2K in early March to $10.7K in late December, showing a steady performance. Downloads, however, were relatively low, with weekly figures fluctuating between 52 and 130. Active users remained stable, hovering around 4.5K to 5K throughout the quarter.

Hustle Castle・Medieval Kingdom by MY.GAMES B.V. showed a varied revenue trend, peaking at $10.9K in early January. The game’s weekly revenue generally ranged from $1.7K to $6.4K. Downloads saw significant growth in March, with a peak of 1.3K in mid-March, while active users increased towards the end of the quarter, reaching around 3.6K in mid-March.

Call of Antia: Match 3 RPG, published by FunPlus International AG, maintained a steady revenue stream, peaking at approximately $6.8K in late January. Weekly revenue generally ranged from $3.3K to $4.6K. Downloads showed a downward trend, starting at 745 in late December and dropping to 422 by the end of March. Active users remained relatively stable around 1.6K to 1.9K.

The Seven Deadly Sins from Netmarble Corporation experienced a more varied revenue pattern, peaking at approximately $6.2K in early January. Revenue fluctuated between $921 and $4.8K during the quarter. Downloads were modest, ranging from 123 to 297 weekly. Active users saw a slight decline towards the end of March, falling from 4.4K in early January to 3.5K in late March.

Overall, these top adventure games demonstrated diverse performance trends in Sweden during Q1 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022